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Dimitri Alexandre Blaiddyd ([personal profile] weedeating) wrote2023-02-17 09:00 am

app (tlv)

User Name/Nick: Kates
User DW: [personal profile] kates
E-mail/Plurk/Discord/PM to a character journal/alternate method of contact: allikateor @ plurk
Other Characters Currently In-Game: Dorian Gray, Alexander Hilbert

Character Name: Dimitri Alexandre Blaiddyd
Series: Fire Emblem: Three Houses
Age: 22
From When?: Midway through chapter 17, Azure Moon route. Fleche attempts to murder Dimitri. In game, Rodrigue takes the blow and dies instead. For the purposes of TLV, Fleche succeeds and Dimitri dies.

Inmate Justification: Dimitri is a man absolutely consumed by violence, loss, and despair. This has led to the murder of innocents as well as situations where Dimitri pushed murder instead of more non-violent methods (ex: murder an entire band of thieves instead of just routing them, focusing on his own revenge instead of the needs of his people.) He needs someone to help him break the cycle that he's found himself in and push him to become a better leader and a better man.

Arrival: Brought in against his will.

Abilities/Powers: In Fire Emblem: Three Houses, certain people have Crests. Crests are magical abilities passed down through a person's bloodline. Having a crest allows someone to wield a Hero's Relic (big important weapon, fucks up people who try to wield one without a crest) and occasionally gives the person a minor supernatural ability. While Dimitri is undeniably jacked, it's implied that some of his prodigious strength comes from his crest, the Minor Crest of Blaiddyd. He's not at Superman levels of strength, but he's strong enough that he sucks at dexterous tasks and has outright snapped a pair of scissors.

Aside from that, he has typical video game rpg abilities. Nothing superhuman, but he can fight with axes and lances and knows how to ride horses & pegasi.

Inmate Information: When Dimitri was 14, he was the only survivor of the Tragedy of Duscar, a massacre of royalty and nobles of the Holy Kingdom of Faerghus, including Dimitri's father and stepmother. The tragedy led to a series of pogroms and attacks against the Duscar people in retaliation—something that Dimitri didn't want to happen but was powerless to stop. This, more than anything, has affected who Dimitri is as a person.

Dimitri is haunted by the ghosts of his dead family and friends. He refuses to let himself move on, blaming himself for his failure to protect them...despite the fact that buddy, you couldn't save everybody, you were literally 14. His savior complex is a mile wide. He holds onto these supposed failures so strongly that it manifests in half a dozen psychosomatic symptoms: a lack of taste, a persistent headache, visual hallucinations, etc. This is a man who refuses to let go of the past and will do whatever it takes to appease the ghosts of those he failed to protect. He's terrified to forget the dead and terrified to move on.

Even when people point out that "hey, the people who loved you would want you to be happy," Dimitri doesn't believe that. It's partly due to his own self-loathing, but it's partly due to the fact that he cares a little too much. He cares so much about the wishes of the dead and the wishes of his people that it drives him to this revenge. He wants to avenge the fallen because he believes that's what the fallen want—not what he wants. This is a man who absolutely has no idea what he should live for and no idea of his own wants and desires.

This overabundance of caring isn't necessarily a massive flaw. He was an honorable and chivalrous young man in his youth. He still had that hatred, self-loathing, and violence lust, but he managed to temper it. After he gets his canon redemption arc, he's popular with the people and lives a long life as a good king. He cares about his subjects and is very popular in return. And he has friends! He makes friends in his academy days and those friendships are so strong that the rest of Team Blue Lions worry about Dimitri, doing what they can to help him work through his trauma. He can be a good friend and a decent, caring person. We've just gotta get there first.

His inability to forget leads to an ability to hold grudges. And his ability to hold grudges leads him to jump to some MASSIVE conclusions. Let's be real here: the only evidence Dimitri has that the Flame Emperor is connected to the tragedy at Duscar is circumstantial at best. And when it's revealed that Edelgard is the Flame Emperor, that puts even more holes in the theory (girl was barely a teenager when the tragedy happened, you are letting emotional brain make these decisions my man). But Dimitri is just SO dead set on revenge and SO dead set on avenging the deaths of his family that he just refuses to accept those rational points. Edelgard is the Flame Emperor, the Flame Emperor caused the Tragedy of Duscar, Edelgard absolutely needs to be murdered. And Dimitri is going to be the one to take that revenge.

Post timeskip, he's so consumed with revenge against Edelgard that it defines everything about him. He stays away from his allies, he's become more hardened and callous, he's basically seeking death at this point. The only thing that matters to him avenging the fallen—which unfortunately for everybody, has morphed into Dimitri basically being driven solely by bloodlust and violence. This bloodlust is what drives Dimitri, leading him to murder Imperial troops indiscriminately. As far as he's concerned? What matters is killing those who deserve to die before they can murder anyone else. They need to wipe EVERYONE out to protect the weak.

Even in the Azure Moon route, Dimitri falls into the 'there's no kill like overkill' camp. If he found Edelgard before his current canonpoint, he absolutely would have murdered her in a horrific fashion. People talk about the brutality inflicted on Imperial troops, talking about Dimitri as more of a monster than man. (This is something that he's ashamed of himself but hey, someone's got to avenge the dead and protect the living, he will do it and do it in a VERY BLOODY MANNER.) In some routes he basically goes feral with revenge, slaughtering everyone in his way, to the point where it consumes him and he ends up dead. While violence is needed (after all, they're in a goddamn war, it's to be expected), Dimitri takes it to such extremes that it worries everyone else. The manic glint in his eye and maniacal laughter ain't helping either.

It's worth noting that the only two paths in which he ends up relatively well-adjusted and not a lunatic corpse on the battlefield are when he has an authority figure to help guide him and direct/lessen his anger: either Byleth (the player character, Dimitri's old professor) or Rhea (archbishop of the Church of Seiros, Dimitri's religious enough to listen to her.) Good thing he's going to be in a game where you get that authority figure to help guide him and direct/lessen his anger!

Path to Redemption: We need like 100% less murder here, gang. Even in his more bloodlusty phases, Dimitri does have the well-being of others in mind. He views that someone must put a stop to the strong trampling the weak, he plans to enact that by MURDERING AN ENTIRE GROUP OF THIEVES in some VERY GRUESOME AND VIOLENT MATTERS. It's telling that his in-canon redemption involves him breaking away from the cycle of violence to offer peace and reconciliation instead.

An authoritarian wardening style would help. Dimitri puts a lot of faith in Byleth, his professor at Gareg Mach academy—they help him snap out of his revenge quest. In a different route, his anger is tempered/directed by Rhea, archbishop of the Church of Seiros, and another authoritarian and teacherly type. Someone who could hit that authoritarian vibe instead of a "we're best friends!" or "we'll work through this together!" vibe would probably be a better fit.

It's worth noting the thing that triggers his redemption arc in canon: the death of Rodrigue, a father figure of his who takes an attack meant to kill Dimitri. As he lies dying, Rodrigue tells Dimitri not to blame himself for his death: he died for what he believed in, not Dimitri himself. Dimitri's life is his own. Helping Dimitri realize that, helping him to find his own purpose that isn't living for himself and living for the dead is a big ol'important part of his redemption.

History: Thank heavens for fan wikis.

Sample Network Entry: [ It is a VERY rare occurrence for Dimitri to use the network. When he does, the video clicks on to him in his bare dorm room, scowling as he looks over the camera. As always, he looks like he hasn't slept in a while, with visible bags under his eyes, face framed by his stringy, greasy hair. ]

What was the point of that previous flood? Inmates becoming wardens, wardens becoming inmates...the only thing it taught me is that my fellow inmates are fools. Fools who will grasp at power the moment it is offered without having any idea of what to do with it besides kill.

[ He lets out a low, bitter laugh, shaking his head before turning to the camera with a snarl. ]

You are no better than beasts. The wardens might scoff at the sort of punishment beasts like you deserve but I do not. Mark my words, if one of you attempts something like that again? If you decide to harm the people here simply because you can? I will cleave you in half myself.


Sample RP: here

Special Notes: His favorite tea is chamomile, he likes gifts that involve weapons and training, and he's absolutely gobsmacked if you ask him to be the class representative for a dance competition.

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